Call. Stacks are already set to go in, Hero has position. Villain is on ATC range, so clearly Hero is ahead of that.

Calling might induce another bad play by Villain, that is, betting on another street with a worse hand. Raising here gives Villain incentive to get away from a hand that is beat.

If Villain turns up 2 pair or better, curse the poker gods' sense of humor and move on.